AI Insights · Timothy · July 2025
Top 5 Boxing Games on Unified Platform in Bahrain: Q2 2025
Explore the performance trends of the top boxing games in Bahrain during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top boxing games on a unified platform in Bahrain showed varied performance metrics, highlighting trends in weekly downloads, revenue, and active users. This analysis is based on data from Sensor Tower.
I, The One - Fighting Games from Azur Interactive Games Limited saw a consistent increase in weekly revenue, peaking at $42 in late May. Weekly downloads climbed steadily mid-quarter, reaching 313 by mid-June.
Arm Wrestling Master by GOODROID, Inc. experienced a decline in downloads from 227 in early April to 79 by the end of June. However, the game did not generate any revenue during this period.
Boss Fight. by BoomBit, Inc. had a notable spike in downloads, peaking at 278 in early June. Revenue was minimal, with a brief increase to $8 at the start of June.
WWE Mayhem from Reliance Games showed fluctuations in weekly revenue, with a significant jump to $102 at the end of June. Downloads varied throughout the quarter, peaking at 107 in mid-May.
Finally, Real Boxing 2 by Vivid Games S.A. saw a peak in revenue of $55 in late April. Downloads increased towards the end of the quarter, reaching 103 by late June.
For more detailed insights, visit Sensor Tower's platform.